8/16/2023 0 Comments Turn meltdown comics into lnadmarkI had a really long conversation with Brad, I think, in 2012 - that's how long we've been working on it. How did this all kind of come about, bringing Daybreak to television? In terms of the Netflix adaptation, you've been working with Brad Peyton for years on this thing. RELATED: All of the Zombie Shows Available On Netflix Right Now I didn't feel quite right ever showing them. That felt really fun to me and I knew it was a bit coy and maybe pushing some of the patience of the viewer but it just felt right to me to do that. There's always the stress of them around without actually having to see them. ![]() ![]() What would happen if the audience had to find their way out of a situation? We don't talk, really, and you don't see our hands as a character.Īnd I felt maybe they're just good at avoiding them, they're always off-camera. And this new idea and new way of telling stories that it kept me super engaged thinking of new solutions and new problems I'd have to solve. This is unique and I've been doing so many comics, drawn so many pages of comics, that I felt like maybe I was getting a little in a rut. It just sparked, it was just a quick idea and I thought "What if all the characters talk to you and you're able to make decisions somehow in comic form?" It was just enough of a clever idea that it got me thinking of new solutions all the time. ![]() And I just had this thought "How do I make a comic be that immersive experience?" I wasn't playing video games and my students and people I knew were talking about playing video games and I was sort of jealous about the way they felt so immersed in the adventure. What was it about taking that approach that you wanted to do?īrian Ralph: I think that came about because a part of me was thinking about video games. RELATED: Daybreak: A Guide to the Tribes in Netflix's Post-Apocalyptic ComedyĬBR: Daybreak, the graphic novel, is told entirely from first-person.
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